Media Systems Engineer with a passion for cinema

Drew is a motion picture pipeline engineer specializing in AV, film, and 3D animation. He designs end-to-end workflows—from capture and color to dailies, editorial, and delivery—that reduce friction and make teams faster.

His toolkit spans 3D modeling, rigging, lighting, rendering, and pipeline development, plus photography, videography, programming, audio, and post (editing, sound mixing/mastering, color, and VFX).

Off set, Drew recharges with board games, disc golf, 3D printing, waterfall photography, rock tumbling, and baking. Hands-on hobbies that keep his curiosity sharp. He loves to collaborate on animation, post, and virtual production builds.

Installing new Aputure lights at work testing different looks

Drew Gillie

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